I added one reply-comment there (we’ve also discussed it sometimes, how the synchronization GE probably sets additional requirements for the data, like local/replicated flags etc). Also a question for the DFKI guys about possibility of using the same scene for multiple view areas (may be impossible due to how webgl works, I’m not sure, hence asked). Do please Jarkko take a look too. And anyone ofc, I think this document describes xml3d very nicely. ~Toni From: ""Lasse Öörni"" <lasse.oorni at ludocraft.com> Sent: Monday, October 7, 2013 12:27 PM To: fiware-miwi at lists.fi-ware.eu; Philipp Slusallek; Torsten Spieldenner; mach at zhaw.ch Hi, my comments of the XML3D GE are now in the review document. Perhaps Jarkko has something to add? https://docs.google.com/document/d/1EpR4K965_pO3UL71BRED9xcsK8zEIf_8Bye7IN9ZUGE -- Lasse Öörni Game Programmer LudoCraft Ltd. _______________________________________________ Fiware-miwi mailing list Fiware-miwi at lists.fi-ware.eu https://lists.fi-ware.eu/listinfo/fiware-miwi -------------- next part -------------- An HTML attachment was scrubbed... URL: <https://lists.fiware.org/private/fiware-miwi/attachments/20131007/163afce7/attachment.html>
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