[Fiware-miwi] Initial Synchronization GE code

"Lasse Öörni" lasse.oorni at ludocraft.com
Fri Oct 25 16:48:35 CEST 2013


Hi,
the initial code for both the server (realXtend Tundra plugin) and client
(JavaScript) parts of the Synchronization GE has been pushed to GitHub. It
will naturally be subject to heavy refactoring.

Server:
https://github.com/realXtend/naali/tree/tundra2/src/Application/WebSocketServerModule

Client:
https://github.com/realXtend/WebTundraNetworking

The WebSocket server's initial code was contributed to open source by
Adminotech, thanks to them!

The SceneAPI part of the GE will likely become another Tundra plugin. For
that, a http server functionality is required. This can be realized with
the same websocketpp library that the WebSocket server already uses.

-- 
Lasse Öörni
Game Programmer
LudoCraft Ltd.





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