Here's latest version of the Oulu scene experiment with three.js: <http://playsign.tklapp.com:8000/OuluCulling/OuluThreeJS/> It has an infinitely repeating city of the a single Oulu block that you can drive around. Even though we're using the same block we're reloading it each time of each grid square to simualte a big scene constisting of varying geometry. It's using the parallel CTM decoding and streaming loading/unloading of the geometry (not textures). Source can be found at <https://github.com/playsign/OuluThreeJS/tree/ctm>. Erno
You can get more information about our cookies and privacy policies clicking on the following links: Privacy policy Cookies policy