Hi, Polymer lib didn´t fit straight to xml3d a week ago and couple of weeks before that. I didn´t try to investigate it further since Polymer is evolving all the time. But I should test it again now since there is a new release 2 days ago. One of the integration ideas we had was to hook Polymer with the InterfaceDesigner by doing parts of the UI with web components. - Antti On Wed, Jan 29, 2014 at 11:44 AM, Toni Alatalo <toni at playsign.net> wrote: > On 25 Jan 2014, at 18:48, Jonne Nauha <jonne at adminotech.com> wrote: > > If its important to find some, we could port the cloud rendering web > client input system to utilize the 2D-UI GE. We can do this for the next > 3.3 release if it is desired. > > > this (and Christof's talks about the integration docs in the meeting) > reminded of integration of 2D and 3D UIs -- as we encountered in the 3DUI & > POI integration with raycasting & 2d elements floating on top of the 3d > view it would be useful. also for the oulu city + car driving the gamepad > input would be nice. > > and Tapani has missed Chat for Pong -- you have (a Tundra server side chat > compatible?) chat widget made with WebComponents in 2DUI, right? > > as Christof mentioned in the meet even if some parts don't really depend > on each other it is still good to test them together and we can plan & > document that in the integration doc. > > the 3DUI & POI integration test that we have already we could report as > such a test (the code & demo is on the web) > > Jonne Nauha > > > ~Toni > > _______________________________________________ > Fiware-miwi mailing list > Fiware-miwi at lists.fi-ware.eu > https://lists.fi-ware.eu/listinfo/fiware-miwi > > -------------- next part -------------- An HTML attachment was scrubbed... URL: <https://lists.fiware.org/private/fiware-miwi/attachments/20140129/2c8178c0/attachment.html>
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