for information, a three.js shading node editor thing one dev has been making i tweeted a basic screenshot of it with a env cubemap reflecting from a basic material, https://twitter.com/an_toni/status/675071687503777792 the dev, a sea3d fellow i gather, has this node editor made on top of these suitable-for-gui-editor material codes he's made for open source: has been discussed and is explained etc in: NodeMaterial #7522 https://github.com/mrdoob/three.js/issues/7522 there's a pullreq for the material etc. code for that system now https://github.com/mrdoob/three.js/pull/7776 discussion will probably conclude there soon & code merged, i figure. figured to mention here also because visual node / dataflow editor tools were in the early fiware ge plans in back ages ago before start of miwi. also is interesting as the ECA model with the attribute infos also facilitates GUI editing although differently than this node biz. ~Toni -------------- next part -------------- An HTML attachment was scrubbed... URL: <https://lists.fiware.org/private/fiware-webui/attachments/20151211/ef6d65e5/attachment.html>
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